Call of Duty: Vanguard - Eagle's Nest

Eagle's Nest was the first Vanguard map I had the pleasure to work on from start to finish. I helped with reference gathering/lookdev, material creation/sourcing, modeling, texturing, set dressing, and polishing. The areas I was most responsible for were the exterior of the building, the veranda, the lounge, lounge hallway, the armory, and the comms room.
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Shoutout to Eli Tuttle, Wes Dockins, Logan Medved, Geoff Nahashanon, Chris Herrin, and our leads Matt Bein and Matt Abbott for being awesome teammates, and a huge thank you to everyone else who worked on pushing this map over the finish line!
https://www.artstation.com/tacitusd
https://www.artstation.com/logan_medved
https://www.artstation.com/defgeoff256
https://www.artstation.com/caherrin

Date
February 24, 2022